Ryan French was not only the associate producer of Ghostbusters: The Video Game but also played the role of The Rookie. During the marketing blitz for the game, French sat down to discuss his role and how it came to be. While some clips have appeared in different promotional videos, this is the first time the full unedited video has appeared online.
Thanks to Dan Milano for the heads up!
Time to dust off the ol’ proton pack, trap and PKE Meter! Ghostbusters News in partnership with Ghostbusters.net and Cross the Streams Radio is bringing back Night of Slime!
Never attended a Night of Slime before? Here’s all the information you need:
What: Night of Slime
Where: Your X-Box 360 console
When: May 25th – 6 PM ET/3PM PT
Why: To bring traffic back to the Ghostbusters: The Video Game servers! For one night, jump in and out of games without any issues and bust some spooks with fellow ghostheads!
A live stream will be available here: twitch.tv/ghostbusters
Video game artist Douglas Prince uploaded the below shots to his Behance.net account. In them you’ll find some of the production art used on Atari’s 2011 Ghostbusters adventure, Sanctum of Slime!
Ghost Control Inc., a hilarious ghost-hunting simulator has finished production and is ready to be released! Only one issue, it still hasn’t been approved by Steam!
It’s now time to let Steam know that we want to see this game featured! Click here, sign into your Steam account (or create one) and click “YES” when it pertains to voting.
If you’d like to try out the game, grab the demo by clicking here.
GhostControl Inc. is scheduled for release in the Mac App Store on January 30th, 2014.
In need of a retro proton blast to the face? Then check out this featured download of the New Ghostbusters II Soundtrack!
Have no idea what New Ghostbusters II is? Ahem… Wikipedia, a little help, please?
New Ghostbusters II (ゴーストバスターズ２ Gōsutobasutāzu 2?) is a 1990video game for the Nintendo Entertainment System and Game Boy, both developed and published by HAL Laboratory in the PAL region and Japan. The NES version was never released in North America due to licensing issues with Activision. As a result, NES players in North America only received Activision’s Ghostbusters II game.
If you’ve never played the game, then you’re in for a real treat! Featuring 8-bit renditions of “Ghostbusters”, “We’re Back”, “Flip City” and even “Spirit”, the game certainly pushed the limits of what the NES was capable of.
01. Main Title Theme (Ghostbusters)
02. Select Buster Screen
04. Subway (Flip City)
06. Apartment (Ending Sequence)
07. River of Slime (We’re Back)
09. Boss Fight
10. Round Clear
11. Before the Final Battle (Spirit)
12. Final Battle with Vigo the Carpathian
13. Game Over
You can also download the full .RAR file here.
We’d also like to thank Wiiguy309 for the “8-Bit Stereo” upgrade on all the tracks. Be sure to check out his YouTube by clicking here!
Who ya’ gonna call if another Ghostbusters: Video Game ever gets greenlit? Appearently not Terminal Reality.
With a website that directs you to their Facebook page and a Facebook page that hasn’t been updated since early October, people started to assume the wost for the studio. These assumtions were pretty much confirmed yesterday when longtime employee Jesse Sosa commented that the Studio “seems to have finally shut down.”
While Ghostbusters proved to be a success for the Studio, recent releases like Walking Dead: Surival Instinct and Kinect: Star Wars failed to spark customers interest while performing rather poor with reviewers.
I’m sure each and everyone of you have picked up both of these, but if you haven’t, both Ghostbusters: The Video Game and Ghostbusters: Sanctum of Slime have been marked down by 50% until November 5th on X-Box Live.
Ghostbusters: Sanctum of Slime [XBLA] – ($4.99 —> $2.49)
Ghostbusters: The Video Game [Games on Demand] – ($14.99 —> $7.49)
So if you feel as if Sanctum is worth it, or if you’d like to retire your disc copy of the 2009 release, now is most certainly the time!